Counter-Strike 2 Update
[ MISSIONS ]<br><ul class="bb_ul"><li> Added Weekly Missions, which can be entered though the main menu or play menu.<br></li><li> Players receive one mission each week.<br></li><li> The weekly mission expires after 7 days and rewards XP for completion.</li></ul>[ MAPS ]<br><ul class="bb_ul"><li> Removed community maps Basalt, Edin, Palais, and Whistle from all game modes.<br></li><li> Added community maps Jura, Grail, and Agency to Competitive, Casual, and Deathmatch modes.<br></li><li> Added community maps Dogtown and Brewery to Wingman mode.<br></li><li> Re-organized Casual and Deathmatch map groups.<br><ul class="bb_ul"><li> Defusal Group Alpha: Dust 2, Mirage, Inferno, Vertigo.<br></li><li> Defusal Group Delta: Train, Anubis, Ancient, Overpass, Nuke.<br></li><li> Community Map Group: Jura, Grail, Agency.<br></li><li> Hostage Group: Office, Italy.</li></ul></li></ul>[ AUDIO ]<br><ul class="bb_ul"><li> Added "Main Menu Ambience Volume" setting.<br></li><li> Fixed some cases where shooting visible enemies over the top of smoke would not play an attacker feedback sound.<br></li><li> Fixed some cases where gameplay sounds were inaudible or would skip.<br></li><li> Removed snd_setmixer, snd_setmixlayer, snd_soundmixer_setmixlayer_amount, and snd_soundmixer_set_trigger_factor console commands.</li></ul>[ MISC ]<br><ul class="bb_ul"><li> Fixed a bug where input bindings to scancode56 (US English key "/") wouldn't persist across app launches.<br></li><li> Lobby invites from players marked with "Block All Communication" in Steam will now be ignored in-game.</li></ul><br>